Valentin Oana
Lead 3D Artist at Ubisoft
Bucharest, Romania
Summary
Experienced 3D Artist, trainer and zbrush tools creator.I worked on various projects covering a big array of tasks from highpoly/lowpoly modeling to texturing and skinning for environment props, vehicles, weapons and characters
Skills
Environment Design3D ModelingCharacter ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingTexturingCharacter DesignHigh-poly Modeling
Software proficiency

3ds Max

Photoshop

Substance 3D Designer

Substance 3D Painter

ZBrush

Marvelous Designer

xNormal

Flash

Marmoset Toolbag
Productions
Mobile Game
Criminal Empire
Year
2020
Role
Character Artist
Company
Amber
Video Game
Assassin's Creed Origins
Year
2017
Role
Environment Artist
Company
Ubisoft
Video Game
Assassin's Creed Rogue
Year
2014
Role
3D Artist
Company
Ubisoft Bucharest
Video Game
ESPN Sports Connection
Year
2012
Role
3D Artist
Company
Ubisoft Bucharest
Video Game
Rapala Pro Bass Fishing
Year
2010
Role
3D Artist
Company
Funlabs